汕头网站建设胶州网站建设

永康市德尚电子有限公司 2026/09/09 20:35:10

https://www.jetbrains.com/help/rust/rust-toolchain.html#install-rust-project-wizard

(时间有点长。)

https://rustup.rs/

curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh

Windows环境

https://rust-lang.org/tools/install/

卸载

rustup self uninstall

https://doc.rust-lang.org/std/ 标准库

The Rust Standard Library

The Rust Standard Library is the foundation of portable Rust software, a set of minimal and battle-tested shared abstractions for the broader Rust ecosystem. It offers core types, like Vec<T> and Option<T>, library-defined operations on language primitives, standard macros, I/O and multithreading, among many other things.

stdis available to all Rust crates by default. Therefore, the standard library can be accessed in use statements through the pathstd, as in use std::env.

How to read this documentation

If you already know the name of what you are looking for, the fastest way to find it is to use the search button at the top of the page.

Otherwise, you may want to jump to one of these useful sections:

  • std::* modules
  • Primitive types
  • Standard macros
  • The Rust Prelude

If this is your first time, the documentation for the standard library is written to be casually perused. Clicking on interesting things should generally lead you to interesting places. Still, there are important bits you don’t want to miss, so read on for a tour of the standard library and its documentation!

Once you are familiar with the contents of the standard library you may begin to find the verbosity of the prose distracting. At this stage in your development you may want to press the “ Summary” button near the top of the page to collapse it into a more skimmable view.

While you are looking at the top of the page, also notice the “Source” link. Rust’s API documentation comes with the source code and you are encouraged to read it. The standard library source is generally high quality and a peek behind the curtains is often enlightening.

What is in the standard library documentation?

First of all, The Rust Standard Library is divided into a number of focused modules, all listed further down this page. These modules are the bedrock upon which all of Rust is forged, and they have mighty names like std::slice and std::cmp. Modules’ documentation typically includes an overview of the module along with examples, and are a smart place to start familiarizing yourself with the library.

Second, implicit methods on primitive types are documented here. This can be a source of confusion for two reasons:

  1. While primitives are implemented by the compiler, the standard library implements methods directly on the primitive types (and it is the only library that does so), which are documented in the section on primitives.
  2. The standard library exports many moduleswith the same name as primitive types. These define additional items related to the primitive type, but not the all-important methods.

So for example there is a page for the primitive type i32 that lists all the methods that can be called on 32-bit integers (very useful), and there is a page for the module std::i32 that documents the constant values MIN and MAX (rarely useful).

Note the documentation for the primitives str and [T] (also called ‘slice’). Many method calls on String and Vec<T> are actually calls to methods on str and [T] respectively, via deref coercions.

Third, the standard library defines The Rust Prelude, a small collection of items - mostly traits - that are imported into every module of every crate. The traits in the prelude are pervasive, making the prelude documentation a good entry point to learning about the library.

And finally, the standard library exports a number of standard macros, and lists them on this page (technically, not all of the standard macros are defined by the standard library - some are defined by the compiler - but they are documented here the same). Like the prelude, the standard macros are imported by default into all crates.

Contributing changes to the documentation

Check out the Rust contribution guidelines here. The source for this documentation can be found on GitHub in the ‘library/std/’ directory. To contribute changes, make sure you read the guidelines first, then submit pull-requests for your suggested changes.

Contributions are appreciated! If you see a part of the docs that can be improved, submit a PR, or chat with us first on Discord #docs.

A Tour of The Rust Standard Library

The rest of this crate documentation is dedicated to pointing out notable features of The Rust Standard Library.

Containers and collections

The option and result modules define optional and error-handling types, Option<T> and Result<T, E>. The iter module defines Rust’s iterator trait, Iterator, which works with the for loop to access collections.

The standard library exposes three common ways to deal with contiguous regions of memory:

  • Vec<T> - A heap-allocatedvectorthat is resizable at runtime.
  • [T; N] - An inlinearraywith a fixed size at compile time.
  • [T] - A dynamically sizedsliceinto any other kind of contiguous storage, whether heap-allocated or not.

Slices can only be handled through some kind ofpointer, and as such come in many flavors such as:

  • &[T]-shared slice
  • &mut [T]-mutable slice
  • Box<[T]> -owned slice

str, a UTF-8 string slice, is a primitive type, and the standard library defines many methods for it. Rust strs are typically accessed as immutable references:&str. Use the owned String for building and mutating strings.

For converting to strings use the format! macro, and for converting from strings use the FromStr trait.

Data may be shared by placing it in a reference-counted box or the Rc type, and if further contained in a Cell or RefCell, may be mutated as well as shared. Likewise, in a concurrent setting it is common to pair an atomically-reference-counted box, Arc, with a Mutex to get the same effect.

The collections module defines maps, sets, linked lists and other typical collection types, including the common HashMap<K, V>.

Platform abstractions and I/O

Besides basic data types, the standard library is largely concerned with abstracting over differences in common platforms, most notably Windows and Unix derivatives.

Common types of I/O, including files, TCP, and UDP, are defined in the io, fs, and net modules.

The thread module contains Rust’s threading abstractions. sync contains further primitive shared memory types, including atomic, mpmc and mpsc, which contains the channel types for message passing.

Use before and aftermain()

Many parts of the standard library are expected to work before and aftermain(); but this is not guaranteed or ensured by tests. It is recommended that you write your own tests and run them on each platform you wish to support. This means that use ofstdbefore/after main, especially of features that interact with the OS or global state, is exempted from stability and portability guarantees and instead only provided on a best-effort basis. Nevertheless bug reports are appreciated.

On the other handcoreandallocare most likely to work in such environments with the caveat that any hookable behavior such as panics, oom handling or allocators will also depend on the compatibility of the hooks.

Some features may also behave differently outside main, e.g. stdio could become unbuffered, some panics might turn into aborts, backtraces might not get symbolicated or similar.

Non-exhaustive list of known limitations:

  • after-main use of thread-locals, which also affects additional features:
    • thread::current()
  • under UNIX, before main, file descriptors 0, 1, and 2 may be unchanged (they are guaranteed to be open during main, and are opened to /dev/null O_RDWR if they weren’t open on program start)

https://rust-lang.org/

版权声明: 本文来自互联网用户投稿,该文观点仅代表作者本人,不代表本站立场。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如若内容造成侵权/违法违规/事实不符,请联系我们进行投诉反馈,一经查实,立即删除!

网站建设合同福田网站建设

Dify后端服务高可用部署策略建议在企业级AI应用从原型验证迈向生产落地的今天,一个常见却致命的问题浮出水面:看似运行良好的智能客服或内容生成系统,在促销活动

2026/06/30 11:41:56

赣州网站建设泉州网站建设

基于Spring Boot 头条文章管理系统一、系统目标该系统致力于打造高效可靠的文章发布管理平台,使用户能便捷地发布、编辑、管理文章,并与其他用户进行评论互动。通过文章分

2026/06/30 14:12:09

青岛网站建设哪家好滨州网站建设

快速体验打开 InsCode(快马)平台 https://www.inscode.net输入框内输入如下内容:开发一个面向工业自动化场景的增强型串口调试工具,需要支持&#x

2026/06/30 11:07:24

门户网站建设大连网站建设

百度品牌专区展示IndexTTS2官方网站提升可信度在AI语音技术日益渗透日常生活的今天,越来越多的应用场景对“会说话的机器”提出了更高要求——不仅要准确朗读文本,更要能传

2026/06/30 12:18:00

南京网站建设英文网站建设

Wiki.js自建维基系统整理CosyVoice3使用手册在AIGC浪潮席卷各行各业的今天,语音合成技术正以前所未有的速度从实验室走向实际应用。尤其是个性化声音克隆能力,已

2026/06/30 10:42:51

上海网站建设西安企业网站建设

突破性创新:Nunchaku FLUX.1-Krea-dev量化模型如何重新定义AI图像生成效率标准【免费下载链接】nunchaku-flux.1-krea-dev项目地址: https

2026/06/30 10:32:50

网站建设步骤网站建设中图片

如何快速掌握AVRDUDESS:AVR单片机图形化烧录工具的完整指南【免费下载链接】AVRDUDESSA GUI for AVRDUDE项目地址: https://gitcode.com

2026/06/30 12:23:30

建设银行网站厦门网站建设

LobeChat 等保2.0合规实施路径在企业加速拥抱生成式AI的今天,越来越多组织选择基于开源项目快速搭建私有化AI助手平台。LobeChat 作为一款现代化的开源聊天界面࿰

2026/06/30 11:00:53

怎样建设网站山东网站建设

还在为心仪的纪念币预约不到而烦恼吗?面对激烈的抢购竞争和繁琐的操作流程,传统的手动预约方式已经难以满足需求。本文将为你详细介绍基于Python的智能预约助手,

2026/06/30 11:03:23